Girlfriend of Steel
I have to hand it to SANZIGEN, because putting out Arpeggio as a full-CG series can’t be very profitable for them, yet they work their ass off to make the best out of the situation. And you know what? Personally I think it paid off in the long run because this week I didn’t have a single complain about the visual style of this show.
Iona specifically gets some interesting development thanks to the time she spends with Gunzou in this episode. Unfortunately the rest of the crew still feel very two-dimensional (you know, apart from the 3D CG) and lacking in development. Hopefully that’ll change soon enough.
We also get to meet some more of the mental models from the fog, which is clearly leading up to something big that’ll go down as the series progresses. This is something mostly just glanced at towards the end however, not something that is given a major focus this week.
While the content was weaker than the last two episodes in some regard, the writing and direction was really damn good. The way Iona and Gunzou talk and behave and talk to each other feels genuine and believable. The pacing had some problems towards the end where it started rushing some things, but not enough to harm the episode too much.
The CG didn’t bother me even once this week. There were even times where I would forget that I was watching a CG animated cartoon and not something that was 2D, though those moments were admittedly few and far between.
This episode even had some drop-dead-gorgeous shots when Iona and Gunzou were out walking together. I get the complaints, but I honestly feel SANZIGEN is doing a good thing with the direction they’re taking this show.
So the third episode was not the best episode of the show, but it was still really enjoyable. The show is good and if you can get into how it looks like I did, I’m sure you’ll enjoy it too.